π Elemental Transformation System β Official Player Guide
Welcome to the Elemental Mastery System, where your character can transcend humanity and become an Elemental Being with unique appearances, colors, and bonuses!
This guide explains everything you need β how to unlock, how to transform, each elementβs perks, how dyes work, and more.
π§± 1. What Are Elemental Transformations?
Elemental Transformations allow your character to become one of 10 Elemental Elements, each with:
β¨ Unique appearance π¨ Custom palettes (hair & clothes) π Special elemental headgear π₯ Passive elemental bonuses β οΈ Passive weaknesses
Transformations are purely visual + stat buffs (stats handled by the plugin).
π 2. How to Unlock Elemental Transformation
Before becoming an Elemental, players must complete the Access Quest at the NPC:
π Elemental Master β Prontera (149, 232)
π¦ Required Items
Iron (998)
50
Steel (999)
25
Coal (1003)
20
Flame Heart (994)
12
Mystic Frozen (995)
12
Rough Wind (996)
12
Great Nature (997)
12
Star Crumb (1000)
10
β The NPC checks your inventory β If one item is missing, the quest cannot be completed
After delivering all materials, you permanently unlock:
β Elemental Changing β Elemental Dye System β No need to repeat quest again
π 3. Transforming Into an Element
Once unlocked, talk to the Elemental Master again.
π Requirements to transform:
πͺ 1x Event Coin (40002) Returning to Human = FREE
π§ Select one of the following Elements:
π Earth
11
πͺοΈ Wind
12
π Water
13
π₯ Fire
14
β‘ Electric
15
π Shadow
16
π» Ghost
17
β οΈ Poison
18
β¨ Holy
19
π Undead
20
Each transformation triggers:
π¨ New palette π Unique elemental hat π New colors π Special effects
π 4. Elemental Hats (Automatic)
Every Element applies a special headgear visual using setlook.
Earth
Wind
Water
Fire
Electric
Shadow
Ghost
Poison
Holy
Undead
When transforming back to Human, the script automatically removes the hat visual.
(Handled internally in: setRaceElementalHat & unsetRaceElementalHat) Elemental_Disguise_Hats
π₯ 5. Elemental Bonuses & Weaknesses
Each Element grants passive effects (handled by plugin) but explained to the player in the script.
π Bonuses
+7% damage vs same-element monsters
+7% defense vs same-element attacks
+500 Max HP
β οΈ Weakness
+3% damage received from all other elements
Displayed when choosing Information β Select Element.
π 7. Returning to Human
Talk to the Elemental Master β Select "I want to be human again!"
Returning to Human:
β Costs 0 Event Coins β Removes Elemental hat β Restores original palettes β Announces to players
π 8. What Persists?
β Elemental Access (quest) β Permanent β Transformation β lasts until manually reverted β Dye colors β stored until race changes β Elemental hat auto-applies on login
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